

The only remaining human feature about them is their badly mutated head, and at this point, they look more like disgusting living, breathing mounds of flesh. They will die in a matter of seconds if you constantly pull them.Ī torso that has been given enough time to mutate and develop in Necromorph growth, the Mature Guardian is the most dangerous of the varieties encountered. If you use Kinesis on their body, they will moan in pain as you are trying to pull them off the wall. Don't waste ammo on them, unless you feel like putting them out of their misery. The creatures are 100% avoidable the only way you can really be damaged by one is to walk up to it on purpose. At the very most, they will play dead until approached close-up (or alerted when a light is shone in their face) where the infection will attempt to cause damage by flailing out their hosts relatively-short intestines over which the host has no control and will continue to plea for help. Extremely weak and lethargic, the Immature Guardian is incapable of performing its matured brethren's lethal attacks and cannot host spawn. The human host is clearly still clinging onto life and will plea to Isaac for help in a weak and disturbingly augmented voice when alerted.

The Immature Guardian still looks very human as it still has an unchanged head, arms and chest until the waist-down, where the abdomen is vertically split apart with the entrails hanging out. An immature guardian is a human torso that has just recently been attached to a wall infested with Necromorph growth and has just begun to mutate.
